Abandon Ship Wiki
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Weapons are the primary methods of negotiating your way through the high seas of Abandon Ship.

Types of weapons

Abandon ship has multiple types of weapons, each having a distinct tactical niche
  • Deck guns are good long-range weapons for sniping distant targets, like enemy crewmen.
  • Broadside cannons are effective at dealing damage mid-range.
  • The mortar is another long range weapon, excellent at setting fire to the target ship.

List of weapons

Note that this list is outdated, there have been lots of new weapons in the most recent version of this game such as:

  • Catapult cannon
  • Berserk Dart
  • Web Gun
  • Plague Dart
  • Lightning Gun
  • Timed Explosive Mortar
  • Egg Launcher
  • Mortar that shoots out zombies (I forgot the name)
Name Type Range Effect Cost
Cannons
Cannon Roundshot

Roundshot

Cannon Unlimited Popular Cannon due to its versatility.
  • Moderate Hull and Section Damage.
  • Low damage to Crew.
  • Very low chance of causing Hull Cracks.
100
Canister Shot Close Cannon geared towards taking out Crew.
  • Causes Moderate damage to Crew.
  • Zero damage to Hull and Sections.
Cannon Doubleshot

Double-Shot

Close Short range Cannon that fires double the projectiles.
  • High Hull and Section Damage.
  • Low damage to Crew.
Cannon Flamethrower

Flamethrower

Close The shorter the range on this Cannon, the better it is at starting fires.
  • At CLOSE range causes low Hull, Section and Crew damage and can start fires.
  • At BOARDING range causes no damage but is guaranteed to start fires.
Cannon Flaming

Flaming

Unlimited Roundshot Cannon that can cause fires to start.
  • Low damage to Hull and Sections.
  • Low damage to Crew.
  • Moderate chance of causing Fires
Cannon Hull Cracker

Hull Cracker

Unlimited Roundshot Cannon that causes Hull Cracks.
  • Low damage to Hull and Sections.
  • Low damage to Crew.
  • Moderate chance of causing Hull Cracks.
120
Cannon Lobber

Lobber

Unlimited This Cannon is more powerful the further the distance it is fired.
  • Low Hull, Section and Crew damage at closer ranges.
  • High damage at MID range.
  • Massive damage at FAR range.
Cannon Section Damager

Section Damager

Unlimited Cannon that trades high Section damage for no Hull Damage.
  • High damage to Sections.
  • Very low damage to Hull.
  • Low damage to Crew.
Cannon Sureshot

Sureshot

Unlimited Sureshot Cannon prioritizes accuracy over damage.
  • High accuracy, especially at FAR range.
  • Low damage to Hull and Sections.
  • Low crew damage.
Swivel Guns
Swivel Bar Shot

Bar Shot

Swivel Gun Unlimited Barshot is built to stop enemy movement, so you can dictate the battlefield.
  • No Section damage but stops ALL manoeuvres for a short duration.
  • Can be targeted at Sails only.
Swivel Chainshot

Chain-Shot

Unlimited Two metal balls joined by chain, highly effective against Sails.
  • Does Massive damage to Sails.
  • Can be targeted at Sails only.
Swivel Grapeshot

Grapeshot

Close This anti-personnel Swivel Gun fires a wall of small projectiles at enemy crew.
  • High Crew damage within area of effect.
  • No Hull or Section Damage.
Swivel Sniper Rifles

Sniper

Unlimited Sniper Rifles are designed to cause maximum damage to single crew.
  • Massive Crew damage.
100
Swivel Suppression

Suppression

Close Swivel Gun designed to knock enemy crew to the floor and stun them.
  • Stuns Crew in area for short duration.
  • No Hull, Section or Crew Damage.
Swivel Tackler

Tackler

Unlimited A long range swivel gun designed to target and stun individual crew.
  • Knocks individual Crew to the floor but doesn't cause any damage.
  • Has a chance of knocking Crew overboard.
90
Mortars
Mortar Acid

Acid Bomb

Mortar Unlimited An acid-filled Mortar shell that damages crew in the area, stopping them from entering until the effect has passed.
  • Area of effect lasts for a short duration.
  • Crew in area of effect are damaged over time.
100
Mortar Fire

Fire Clusterbomb

Mortar shell breaks apart mid-air into several smaller Fire-causing projectiles.
  • No Hull Damage.
  • Low Section and Crew Damage.
  • Moderate chance of causing Fire.
Mortar Hull Cracker

Hull Cracker Clusterbomb

Mortar shell breaks apart mid-air into several smaller Hull Crack-causing projectiles.
  • No Hull Damage.
  • Low Section and Crew Damage.
  • Moderate chance of causing Hull Cracks.
Mortar Hull Destroyer

Hull Destroyer

Mortar shell punches through deck and explodes inside the ship.
  • Causes a single Hull Crack
  • Massive Hull damage.
  • High Section and Crew damage.
Mortar Standard

Mortar

Mortars fire up, landing projectiles onto the enemy below.
  • High Hull and High Section Damage. Moderate Crew Damage.
  • Very low chance of causing Hull Cracks and Fires.
Mortar Ship Smasher

Ship Smasher

Mortar shell hits the ship with such a force that it triggers a 'Brace for Impact' test.
  • High Hull, Section and Crew damage.
  • Creates a single Hull Crack
  • Causes a 'Brace for Impact' test.
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